Main Goals

Promote access to STEAM careers among school girls from 10 to 16 years old, inspiring them to pursue their dreams and ideas, contributing to the reduction of the gender digital divide

Showcase success stories of STEAM women entrepreneurs and innovators.

Promote the culture of entrepreneurship and technology-based social innovation among girls.

Change the discourse "STEAM is not for girls" with messages that bring the public closer and eliminate gender prejudices and stereotypes.




